Don't Steal the Stitch!
A Roblox experience owned by CATALYZE Games.
RoleplayENLilo & StitchStealthIdle/Economy
Don't Steal the Stitch! is a Roblox roleplay experience created on December 14, 2025. The game currently has 208 players online. It has accumulated 24,437,611 lifetime visits and 2,610,001 favorites. The title holds a 94% like percentage. The description indicates players steal sleeping characters, upgrade bases, and trade items.
Description (written by the developer; not a statement by this register)
Welcome to Don't Steal the Stitch! Steal sleeping Stitch and escape from the guards 😴 Upgrade and earn more money 💸 Build your Base and unlock Gears 🔒 Trade and gift Stitch 🎁 Shh… don’t wake them 🤫 Your Stitchs earn offline cash! 💤 Premium players get +10% cash boost! If you’re having fun, like the game 👍 and tell your friends! 😄 **This is a fan made game...
Last updated by the developer 21 Aug 2026, 20:18 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 04:50 | 97 | -11 |
| 24 Aug 2026, 03:50 | 108 | -15 |
| 24 Aug 2026, 02:50 | 123 | -9 |
| 24 Aug 2026, 01:50 | 132 | -40 |
| 24 Aug 2026, 00:50 | 172 | -10 |
| 23 Aug 2026, 23:50 | 182 | -14 |
| 23 Aug 2026, 22:50 | 196 | -3 |
| 23 Aug 2026, 21:50 | 199 | -32 |
| 23 Aug 2026, 20:50 | 231 | +9 |
| 23 Aug 2026, 19:50 | 222 | -29 |
| 23 Aug 2026, 18:50 | 251 | +12 |
| 23 Aug 2026, 17:50 | 239 | +18 |
| 23 Aug 2026, 16:50 | 221 | -20 |
| 23 Aug 2026, 15:50 | 241 | +49 |
| 23 Aug 2026, 14:50 | 192 | -5 |
| 23 Aug 2026, 13:50 | 197 | +17 |
| 23 Aug 2026, 12:50 | 180 | +34 |
| 23 Aug 2026, 11:50 | 146 | -5 |
| 23 Aug 2026, 10:50 | 151 | +38 |
| 23 Aug 2026, 09:50 | 113 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 16:33 | 94 | no change |
| 12 Oct 2026, 16:32 | 94 | no change |
| 2 Oct 2026, 16:31 | 94 | no change |
| 22 Sept 2026, 16:23 | 94 | no change |
| 12 Sept 2026, 16:20 | 94 | no change |
| 2 Sept 2026, 16:19 | 94 | no change |
| 24 Aug 2026, 04:50 | 94 | no change |
| 24 Aug 2026, 03:50 | 94 | no change |
| 24 Aug 2026, 02:50 | 94 | no change |
| 24 Aug 2026, 01:50 | 94 | no change |
| 24 Aug 2026, 00:50 | 94 | no change |
| 23 Aug 2026, 23:50 | 94 | no change |
| 23 Aug 2026, 22:50 | 94 | no change |
| 23 Aug 2026, 21:50 | 94 | no change |
| 23 Aug 2026, 20:50 | 94 | no change |
| 23 Aug 2026, 19:50 | 94 | no change |
| 23 Aug 2026, 18:50 | 94 | no change |
| 23 Aug 2026, 17:50 | 94 | no change |
| 23 Aug 2026, 16:50 | 94 | no change |
| 23 Aug 2026, 16:04 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.