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🍔 Get FAT and SMASH!

🍔 Get FAT and SMASH!

A Roblox experience owned by SoFun Games.

TycoonENsize-growthdestructionincremental

Description (written by the developer; not a statement by this register)

Welcome to Get BIG and SMASH! Start small, eat food, and turn into an absolute unit. 🔥 🍔 Every bite makes you stronger Get bigger. Break Walls harder. Feel the power build with every step. 🧱 Walls don’t stop you anymore Once you’re big enough, you don’t go around obstacles you BREAK STRAIGHT THROUGH THEM. 🔥 Pure strength. Pure momentum. Become Huge, smash walls, unlock new zones, eat even better food, and keep pushing forward. 👑 The bigger you are, the better it feels More size. More force. More destruction.

Last updated by the developer 8 Feb 2026, 20:45 UTC.

0
playing (measured 11 Aug 2026, 02:45 UTC)
210,394
lifetime visits
91%
liked (308 👍 / 31 👎)
13,758
favourites (65.4 per 1k visits)
15 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Exclusive Pack
99 R$
Golden Pack
49 R$
Golden Milkshake
49 R$
GoldenTurkey
39 R$
Divine Spin Luck
29 R$
X2 Trophies
29 R$
Mega Spin Luck
24 R$
PartnerDominus
19 R$
Ultra Spin Luck
19 R$
V.I.P
19 R$
Spin Luck
14 R$
Starter Pack
14 R$
Blue Dominus
9 R$
Fast Wheel Spin
9 R$
Pink Dominus
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome ! · welcome150,848 · 100.0% win
Finish World1 · progression9,176 · 0.00% win
Finish World2 · progression943 · 0.00% win
Finish World3 · progression304 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.