Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Mount Pesadilla [UPD!]

Mount Pesadilla [UPD!]

A Roblox experience owned by N8M Community.

ObbyENhigh-difficultyprecision platformingMount Ranting inspired

Description (written by the developer; not a statement by this register)

Mount Pesadilla is an intense, high-difficulty obby experience on Roblox designed to push players to their absolute limits. This game challenges your precision, patience, and perseverance as you attempt to conquer a towering, unforgiving climb filled with deadly obstacles and complex obby mechanics. From razor-thin ledges to unpredictable moving platforms, every section is crafted to test your timing and control. One small mistake can send you falling all the way down, making every bit of progress feel hard-earned and incredibly satisfying. This is not just any obby — it’s a true test of skill. New Feature: ALL JUMP! (Inspired by 🐾 MOUNT RANTING)

Last updated by the developer 27 Jul 2026, 10:02 UTC.

0
playing (measured 11 Aug 2026, 04:51 UTC)
14,926
lifetime visits
65%
liked (54 👍 / 29 👎)
40
favourites (2.7 per 1k visits)
15 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:511first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BoomBox
100 R$
VIP
100 R$
Coil Love Super
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6516 August 2026 — 65 % liked26 August 2026 — 65 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 18:0265no change
16 Aug 2026, 18:0265first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.