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Invader 🚀

Invader 🚀

A Roblox experience owned by Black Cristallo.

Social & hangoutENsocial deductionAmong Us clonecrewmates

Invader 🚀 is a social-hangout experience created on 2025-12-15. It has recorded 12,757,828 lifetime visits and 442,134 favorites. Currently, 458 users are playing. The game holds a 92% like percentage. It features social deduction gameplay involving roles such as Squidley and Invader.

Description (written by the developer; not a statement by this register)

Invader 🚀 Press the LIKE button if you enjoy! 👍 🔥 NEW CODES: MIKU TETO 📕 OLD CODES: CREWMATES SIXSEVEN Gameplay 🎮: • Squidley: Find out who the Invader is or complete your tasks before it's too late 😨 • Invader: Kill the squidleys, use hatchs and hack. Don't let anyone know you're the Invader 😈 Controls 💻: • G: Invite Friends 👥 • Tab / M: Open / Close Map 🗺️ • R: Report Body 📢 • E / Space: Use 🖱️ • Q: Kill (Invader) 🔪 • A / D: Switch hatch (Invader) 🐱‍👤 🔔 Join GROUP to contact, report or talk with us and about the new updates Invader is a social deduction game (Among Us, Goose Goose Duck, Impostor, Betrayal.io) and the sequel to the popular Roblox game Crewmates 🚀

Last updated by the developer 27 Aug 2026, 21:15 UTC.

96
playing (measured 28 Aug 2026, 04:50 UTC)
13,345,187
lifetime visits
92%
liked (10,053 👍 / 873 👎)
486,415
favourites (36.4 per 1k visits)
15 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9650630110 August 202628 August 2026
154 measurements spanning 18 days, net -261. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 35–568 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 154
Measured (UTC)PlayersChange
28 Aug 2026, 04:5096-8
28 Aug 2026, 03:50104-24
28 Aug 2026, 02:50128-47
28 Aug 2026, 01:50175-75
28 Aug 2026, 00:50250+7
27 Aug 2026, 23:50243+3
27 Aug 2026, 22:50240-52
27 Aug 2026, 21:50292+19
27 Aug 2026, 20:50273-33
27 Aug 2026, 19:50306+7
27 Aug 2026, 18:50299+10
27 Aug 2026, 17:50289-53
27 Aug 2026, 16:50342+61
27 Aug 2026, 15:50281-29
27 Aug 2026, 14:50310-63
27 Aug 2026, 13:50373+10
27 Aug 2026, 12:50363+20
27 Aug 2026, 11:50343+40
27 Aug 2026, 10:50303+48
27 Aug 2026, 09:50255first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Access! 👑
370 R$
Pets 🐾
124 R$
Baby Squidley 🍼
99 R$
Rainbow Shirt 🌈
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! 🚀 · welcome4,135,424 · 74.5% win
Squidley! · other1,331,040 · 35.9% win
Killer! · other1,253,708 · 33.2% win
Find Cyan! · collection1,102,079 · 28.7% win
Invader! · other979,990 · 25.7% win
Innocent! · other731,094 · 21.0% win
Tasks Expert! · other472,382 · 12.9% win
Find Green! · collection221,731 · 6.6% win
Find Pink! · collection5,116 · 0.20% win
Find Black! · collection2,657 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9213 August 202622 October 2026
160 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 160
Measured (UTC)% likedChange
22 Oct 2026, 19:0392no change
12 Oct 2026, 19:0192no change
2 Oct 2026, 19:0092no change
22 Sept 2026, 18:5392no change
12 Sept 2026, 18:5392no change
2 Sept 2026, 18:5292no change
28 Aug 2026, 04:5092no change
28 Aug 2026, 03:5092no change
28 Aug 2026, 02:5092no change
28 Aug 2026, 01:5092no change
28 Aug 2026, 00:5092no change
27 Aug 2026, 23:5092no change
27 Aug 2026, 22:5092no change
27 Aug 2026, 21:5092no change
27 Aug 2026, 20:5092no change
27 Aug 2026, 19:5092no change
27 Aug 2026, 18:5092no change
27 Aug 2026, 17:5092no change
27 Aug 2026, 16:5092no change
27 Aug 2026, 15:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.