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+1 ASMR Speed Escape

+1 ASMR Speed Escape

A Roblox experience owned by Button Labs.

ObbyENASMRSpeed RunObby

+1 ASMR Speed Escape is an obby experience created on 2025-12-15. It has accumulated 2,077,340 lifetime visits and 7,314 favorites. Currently, two users are playing. The game holds a 96% like percentage. Players progress through stages to gain speed and earn wins.

Description (written by the developer; not a statement by this register)

🚀 +1 ASMR Speed Escape Every step gives you Speed… and you never stop getting faster. Climb through satisfying ASMR stages like Keyboard Keys, 🫧 Bubble Wrap, 🎮 Arcade Buttons, 💧 Water Drops, and 🖨️ Typewriter Keys, each with smooth sounds and clean visuals designed to feel good to run on. 🏃‍♂️ Gain Speed just by moving 🏆 Reach further to earn Wins 🔁 Rebirth for powerful multipliers 🎁 Claim Daily & Group rewards for bonus boosts The longer you play, the faster you become. The faster you become… the easier it is to escape. How much speed can you build? 💨

Last updated by the developer 26 Jul 2026, 01:39 UTC.

2
playing (measured 10 Aug 2026, 15:33 UTC)
2,077,340
lifetime visits
96%
liked (7,171 👍 / 307 👎)
7,360
favourites (3.5 per 1k visits)
15 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Wins
199 R$
VIP
129 R$
Instant Respawn
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked3 September 2026 — 96 % liked23 September 2026 — 96 % liked13 October 2026 — 96 % liked23 October 2026 — 96 % liked14 August 202623 October 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 12:0796no change
13 Oct 2026, 12:0796no change
23 Sept 2026, 12:0596no change
3 Sept 2026, 12:0196no change
24 Aug 2026, 09:0896no change
14 Aug 2026, 09:0896first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.