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ASMR Key Jump Tower

ASMR Key Jump Tower

A Roblox experience owned by Le Simple Towers.

ObbyENASMRTowerObby

ASMR Key Jump Tower is an obby experience created on 2025-12-16. The game has accumulated 7,651,354 lifetime visits and 10,229 favorites. Currently, 14 players are active. The title holds a 64% like percentage. The description notes upcoming updates including new obbies and special powers.

Description (written by the developer; not a statement by this register)

👋 Welcome to ASMR Jump Tower ❓ Can you reach the top and Claim the Prize all of yourself?? 🛠️ Next Update: New obbies, Slap Hand special powers, bugs fixes, more ASMR keys Inspired by various other games

Last updated by the developer 19 Jan 2026, 23:49 UTC.

14
playing (measured 10 Aug 2026, 17:03 UTC)
7,651,354
lifetime visits
64%
liked (1,091 👍 / 621 👎)
10,617
favourites (1.4 per 1k visits)
16 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:0315first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MEGA Lava Slap
599 R$
Glitch Slap
220 R$
Black Hole Slap
174 R$
Error Slap
99 R$
Rainbow Slap
44 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6413 August 2026 — 64 % liked23 August 2026 — 64 % liked2 September 2026 — 64 % liked12 September 2026 — 64 % liked22 September 2026 — 64 % liked2 October 2026 — 64 % liked12 October 2026 — 64 % liked22 October 2026 — 64 % liked1 November 2026 — 64 % liked11 November 2026 — 64 % liked13 August 202611 November 2026
10 measurements spanning 90 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Nov 2026, 22:2364no change
1 Nov 2026, 22:2264no change
22 Oct 2026, 22:2164no change
12 Oct 2026, 22:2064no change
2 Oct 2026, 22:1964no change
22 Sept 2026, 22:1864no change
12 Sept 2026, 22:1864no change
2 Sept 2026, 22:1764no change
23 Aug 2026, 22:1664no change
13 Aug 2026, 22:1564first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.