Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Wall Jumps into Brainrot!

Wall Jumps into Brainrot!

A Roblox experience owned by Blind Works.

ObbyENobbyparkourdifficulty chart

Wall Jumps into Brainrot! is an obby experience created on 2025-12-16. It has recorded 4,125,540 lifetime visits and 6,503 favorites. The current player count is zero. The experience holds an 84% like percentage. Tags include jump high, stud jump, hard, mega, easy, obby, super, fun, rainbow, DCO, WPDCO, wraparound per difficulty chart obby, difficulty chart obby, easy difficulty chart obby, super easy difficulty chart obby, medium difficulty chart obby, hard difficulty chart obby, parkour, obstacle, and impossible stud obby.

Description (written by the developer; not a statement by this register)

✨Welcome to Wall Jumps into Brainrot! 🎁Join back in 24 Hours to get a special Prize ! 🎁 Join us here: https://www.roblox.com/communities/35978216/Blind-Works#!/about 👍LIKE FOR FREE ITEMS UPDATE! 👍🎁 😃 Thanks For Playing! Tags: Jump High, Stud Jump, Hard, Mega, Easy, Obby, Super, Fun, Rainbow, DCO, WPDCO, Wraparound Per Difficulty Chart Obby, Difficulty Chart Obby, Easy Difficulty Chart Obby, Super Easy Difficulty Chart Obby, Medium Difficulty Chart Obby, Hard Difficulty Chart Obby, Parkour, Obstacle, Impossible Stud Obby

Last updated by the developer 21 Apr 2026, 07:41 UTC.

0
playing (measured 10 Aug 2026, 14:35 UTC)
4,125,540
lifetime visits
84%
liked (17,734 👍 / 3,392 👎)
6,502
favourites (1.6 per 1k visits)
16 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
1 R$
OP Sprint
1 R$
OP GAUNTLET
1 R$
Spaceship
1 R$
Speed Coil
1 R$
Gravity Coil
1 R$
Fusion Coil
1 R$
FLY CARPET
1 R$
OP ADMIN
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,301,822 · 48.6% win
Winner! · progression474,514 · 27.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8414 August 2026 — 84 % liked24 August 2026 — 84 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:0884no change
14 Aug 2026, 03:0784first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.