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Quick Hockey

Quick Hockey

A Roblox experience owned by Quickprojects.

SportsENhockeyphysics-basedcompetitive

Description (written by the developer; not a statement by this register)

Hit powerful shots 💥, defend your side 🛡, and score crazy goals in quick, intense matches. Adapt to your ping, or lose. (noob) 🕹 How to play: Drag the paddle (mallet) on your side of the table, hit the puck, and reach 3 points first to win! ⭐ ⚠ Physics based, unpredictable things may occur. Expect delays with high ping 🏆 Win fast matches ✨ Unlock and collect paddle skins 🎁 Join the group and like the game for a reward [ ⚠ Game is in the early stage, expect bugs, unfinished stuff, and changes ] Send me feedback!

Last updated by the developer 20 Jul 2026, 15:08 UTC.

0
playing (measured 10 Aug 2026, 23:23 UTC)
383,919
lifetime visits
39%
liked (275 👍 / 424 👎)
6,019
favourites (15.7 per 1k visits)
16 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcmoe! · welcome263,223 · 100.0% win
Nice Try! · other172,160 · 42.9% win
First Win · progression138,184 · 14.3% win
On Fire! · other54,938 · 0.00% win
Beat the Tutorial! · progression49,986 · 100.0% win
3x Winstreak · progression30,204 · 0.00% win
10x Winstreak · progression392 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

3914 August 2026 — 39 % liked24 August 2026 — 39 % liked4 September 2026 — 39 % liked14 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 38–40 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 01:1939no change
24 Aug 2026, 23:2139no change
14 Aug 2026, 23:0839first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.