Quick Hockey
A Roblox experience owned by Quickprojects.
SportsENhockeyphysics-basedcompetitive
Description (written by the developer; not a statement by this register)
Hit powerful shots 💥, defend your side 🛡, and score crazy goals in quick, intense matches. Adapt to your ping, or lose. (noob) 🕹 How to play: Drag the paddle (mallet) on your side of the table, hit the puck, and reach 3 points first to win! ⭐ ⚠ Physics based, unpredictable things may occur. Expect delays with high ping 🏆 Win fast matches ✨ Unlock and collect paddle skins 🎁 Join the group and like the game for a reward [ ⚠ Game is in the early stage, expect bugs, unfinished stuff, and changes ] Send me feedback!
Last updated by the developer 20 Jul 2026, 15:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 01:19 | 39 | no change |
| 24 Aug 2026, 23:21 | 39 | no change |
| 14 Aug 2026, 23:08 | 39 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.