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Hungry Worm in the Backrooms

Hungry Worm in the Backrooms

A Roblox experience owned by 6-7 Games.

HorrorENbackroomssurvivalhorror

Hungry Worm in the Backrooms is a horror experience created on 2025-12-16. The game has accumulated 902,240 lifetime visits and holds 2,341 favorites. Currently, zero users are playing. The title maintains a 95% like percentage based on user ratings. No additional metrics are provided in the source data.

Description (written by the developer; not a statement by this register)

LIKE👍 + JOIN OUR GROUP FOR FREE VIP ADMIN: https://www.roblox.com/communities/117951224/ 🎉 Survive for a special surprise! 🎉 ⭐ We added SECRETS! 🤫 🗺️ Explore the map and run to survive! ⚔️ Fight with weapons! 👍 Like and ⭐Favorite if you enjoy!

Last updated by the developer 18 Dec 2025, 15:02 UTC.

0
playing (measured 10 Aug 2026, 15:15 UTC)
902,240
lifetime visits
95%
liked (7,493 👍 / 360 👎)
2,336
favourites (2.6 per 1k visits)
16 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RAINBOW WORM
399 R$
GOLDEN WORM
249 R$
HUNGRY WORM
199 R$
Monster Radar
99 R$
Slap Hand [OP]
49 R$
Speed Coil
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome683,237 · 0.00% win
Snapped! · other254,912 · 0.00% win
Gnomed! · other192,437 · 0.00% win
10 Minutes Survived! · progression113,843 · 0.00% win
Escaped! · progression24,154 · 0.00% win
60 Minutes Survived! · progression1,401 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.