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[💥 MEGA UPDATE!] Yeet Battles

[💥 MEGA UPDATE!] Yeet Battles

A Roblox experience owned by DOZER Games.

Fighting & PvPENarena combatphysics-based throwingcharacter skins

Yeet Battles is a fighting-pvp Roblox experience created on 2025-12-17. The game has accumulated 11,844,685 lifetime visits and 289,008 favorites. Currently, 85 users are playing. The title holds an 87% like percentage. Version 1.5.0 supports Mobile, Console, and PC platforms.

Description (written by the developer; not a statement by this register)

--[CODES NOTICE]-- Use code: DEVGIFT for Free Gems! More Codes (like the bone arm one) are posted on our socials. Use official sources or the codes wont work! ----- Grab... throw... YEET! Battle in our arena with powerful Arms, launch your enemies into oblivion, and unlock epic abilities! Collect rare skins, unlock unique effects, and prove you're the ultimate champion of the yeet arena! Supports Mobile, Console, and PC! Version 1.5.0

Last updated by the developer 10 Aug 2026, 06:57 UTC.

85
playing (measured 10 Aug 2026, 14:19 UTC)
11,844,685
lifetime visits
87%
liked (28,768 👍 / 4,238 👎)
292,191
favourites (24.7 per 1k visits)
17 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:19118first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Permanent Arm - Time Lord
800 R$
Permanent Arm - Necromancer
600 R$
VIP
599 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Gas Delivery · other20 · 0.00% win
Day 3 · other0 · 0.00% win
Day 50 · 0.00% win
Enrolled0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8713 August 2026 — 87 % liked23 August 2026 — 87 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:1787no change
13 Aug 2026, 19:1787first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.