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[Open🎁] Apex Legacy

[Open🎁] Apex Legacy

A Roblox experience owned by Apex Legacy[PHUTH].

AdventureENanimeone piececombat

Description (written by the developer; not a statement by this register)

Max Level : 5000 Fruits: Bomb, Sand, Light Swords: Katana, Darkblade, Spear of Heaven, Moonblade Melees: Combat, Compass Keybind Touch, M1, Z, X, C, V to use skill Q to Dash Spacebar + Spacebar to double jump Gameplay inspired by other one piece games

Last updated by the developer 21 Aug 2026, 13:32 UTC.

16
playing (measured 21 Aug 2026, 20:54 UTC)
273,695
lifetime visits
89%
liked (1,966 👍 / 231 👎)
2,040
favourites (7.5 per 1k visits)
17 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

16402810 August 2026 — 40 players21 August 2026 — 16 players10 August 202621 August 2026
2 measurements spanning 11 days, net -24. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 12–44 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5416-24
10 Aug 2026, 21:4840first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Buygamepass in game
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

899089.515 August 2026 — 90 % liked21 August 2026 — 90 % liked25 August 2026 — 90 % liked4 September 2026 — 90 % liked14 September 2026 — 90 % liked24 September 2026 — 89 % liked4 October 2026 — 89 % liked14 October 2026 — 89 % liked24 October 2026 — 89 % liked15 August 202624 October 2026
9 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 06:0789no change
14 Oct 2026, 06:0689no change
4 Oct 2026, 06:0589no change
24 Sept 2026, 06:0489-1
14 Sept 2026, 04:0690no change
4 Sept 2026, 04:0490no change
25 Aug 2026, 02:5390no change
21 Aug 2026, 20:5490no change
15 Aug 2026, 02:5290first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.