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[x3 EVENT] Lost Island - AXIS#LiburanKitaBeda

[x3 EVENT] Lost Island - AXIS#LiburanKitaBeda

A Roblox experience owned by OFFICIAL EVOS ESPORTS (KANDANG MACAN).

ObbyIDocean adventureswimming systemisland exploration

Description (written by the developer; not a statement by this register)

AXIS #LiburanKitaBeda x3 Summit Event! Jangan ketinggalan keseruan lainnya, ayo ke community channel sekarang! 🌊🏝 LOST ISLAND – Ocean Adventure Obby (15 CP) 🌍 LOST ISLAND adalah adventure obby lintas pulau dengan kebebasan eksplorasi. Bukan hanya melompat antar checkpoint, dan jatuh ke laut bukanlah akhir segalanya. 🔥 Features 🌊 Swimming System (ON / OFF) 🛶 Duck Boat untuk menjelajahi samudra 💰 Coin System dari island & summit ⚡️ Items & Aura (coil, aura, dan lainnya) 👑 VIP & VVIP * Title eksklusif VIP & VVIP * Chat Badge + warna chat khusus * Aura eksklusif * Dan lainnya 🏷 Claim BETA Title * Join Lost Island Community server Social untuk claim * Title BETA eksklusif di map & Community server Social * Chat Badge + warna khusus * Limited ⚠️ 🌊More than an obby, It's an island adventure ⚠️ Our map is still far from perfect 💬 Join our Community server Social kami, dan let's build LOST ISLAND together!

Last updated by the developer 13 Jul 2026, 07:51 UTC.

0
playing (measured 10 Aug 2026, 22:03 UTC)
40,437
lifetime visits
82%
liked (102 👍 / 23 👎)
77
favourites (1.9 per 1k visits)
17 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VVIP Gamepass
199 R$
VIP Gamepass
99 R$
x2 Summit
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1 Summit · progression5,501 · 0.00% win
3 Summits · progression3,366 · 0.00% win
5 Summits · progression2,718 · 0.00% win
10 Summits · progression2,113 · 0.00% win
20 Summits · progression1,604 · 0.00% win
50 Summits · progression1,125 · 0.00% win
75 Summits · collection138 · 0.00% win
100 Summits · progression65 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

818281.515 August 2026 — 81 % liked25 August 2026 — 82 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 20:3282+1
15 Aug 2026, 20:2081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.