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Christian Worship | New Update

Christian Worship | New Update

A Roblox experience owned by Christian Community Group Official.

RoleplayENChristianityRoleplayHangout

Description (written by the developer; not a statement by this register)

1.5.1v Welcome to Christian Worship! -song related to live worship -Read Bible -Praise and Worship -Bible Study -Customize lights -Hangout with Fellow Christians and Pastors -and more! Join us for praise, prayer, and fellowship in a Christ-centered experience. Explore worship areas, and connect with other believers! !Were hiring Pastor, WorshipLeader, and Staff! Join our community group to Access our Staff Room! Experience Rules: 1. Exploiting is strictly forbidden and will result in permanent ban 2. Inappropriate chat messages will result in bans 3. Maintain a peaceful and reverent worship environment Credits- Bibletool by "Jesus is alive Ministries" Church event every Sunday at 9 AM PHT (or UTC+8) JESUS IS KING! expect many bugs inside experience. Tags: Worship, Light, Live

Last updated by the developer 27 Jul 2026, 15:32 UTC.

0
playing (measured 11 Aug 2026, 08:03 UTC)
6,569
lifetime visits
96%
liked (72 👍 / 3 👎)
131
favourites (19.9 per 1k visits)
17 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Music Access
5,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Christian Worship · welcome4,149 · 100.0% win
Meet the Owner · other48 · 0.00% win
Truly a christian · other35 · 0.00% win
Faithful · progression16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9617 August 2026 — 96 % liked27 August 2026 — 96 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 17:3296no change
17 Aug 2026, 17:1996first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.