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Chill Voice

Chill Voice

A Roblox experience owned by Chill Voice Community.

Social & hangoutIDsocial hangoutvoice chatroleplay

Description (written by the developer; not a statement by this register)

Chill Voice adalah map santai berbasis voice yang dirancang sebagai tempat nongkrong, ngobrol, dan interaksi antar pemain. Di map ini, kamu bisa menikmati berbagai aktivitas seru, seperti: 🎤 Karaoke : Lepas penat ditempat karaoke 🎙 Podcast : Bagikan opinimu di sesi podcast ☕ Coffee Shop : Jadilah barista atau pelanggan 🎣 Mancing : Tarik Keberuntunganmu di tepi laut Map ini akan terus dikembangkan dengan update serta fitur baru ke depannya

Last updated by the developer 11 Aug 2026, 07:34 UTC.

17
playing (measured 11 Aug 2026, 15:31 UTC)
14,265
lifetime visits
88%
liked (209 👍 / 29 👎)
255
favourites (17.9 per 1k visits)
17 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:3128first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lightning Staff
2,500 R$
Power Potion
1,999 R$
Hammer
1,000 R$
Divine Rod
159 R$
Cosmic Fishing Rod
139 R$
Panci
100 R$
Plang
100 R$
RBLJBL
100 R$
Arrow
100 R$
Gunting
100 R$
RopePull
100 R$
BubbleGun
100 R$
Smiski Fishing Rod
99 R$
Rhaegan Rod
79 R$
VIP
75 R$
Tier III Kitty Rod
59 R$
gerobak
50 R$
Orbital Rod
49 R$
Glowing Rod
45 R$
Dragon Rod
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

889390.516 August 2026 — 93 % liked26 August 2026 — 93 % liked5 September 2026 — 93 % liked15 September 2026 — 92 % liked25 September 2026 — 92 % liked5 October 2026 — 89 % liked15 October 2026 — 88 % liked25 October 2026 — 88 % liked16 August 202625 October 2026
8 measurements spanning 70 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 19:2288no change
15 Oct 2026, 19:1788-1
5 Oct 2026, 19:1589-3
25 Sept 2026, 19:0892no change
15 Sept 2026, 18:4992-1
5 Sept 2026, 18:4893no change
26 Aug 2026, 18:3893no change
16 Aug 2026, 18:3793first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.