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Car House SS 1.1

Car House SS 1.1

A Roblox experience owned by BAMPHEN MC.

SimulatorENvehicle simulationcar collectiontwo-wheeler focus

Car House SS 1.1 is a simulator experience created on 2025-12-17. The game currently has 5 players online and has accumulated 1,721,022 lifetime visits. It holds 1,077 favorites and maintains a 72% like percentage. The description notes the experience is built for two-wheelers only and features constant car updates.

Description (written by the developer; not a statement by this register)

(Built for two-wheeler only) Who would like to leave a like? NEW CARS WILL BE CONSTANTLY UPDATED *ACCORDING TO FAN'S MOOD* Type n to countdown 3 seconds

Last updated by the developer 5 May 2026, 14:29 UTC.

5
playing (measured 11 Aug 2026, 01:48 UTC)
1,721,022
lifetime visits
73%
liked (104 👍 / 39 👎)
1,211
favourites (0.7 per 1k visits)
17 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super open
69 R$
Forza
69 R$
ฺBenz
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Caring House · welcome821,199 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

727372.514 August 2026 — 72 % liked3 September 2026 — 73 % liked13 September 2026 — 73 % liked23 September 2026 — 73 % liked3 October 2026 — 73 % liked13 October 2026 — 72 % liked23 October 2026 — 73 % liked2 November 2026 — 73 % liked14 August 20262 November 2026
8 measurements spanning 80 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 13:4673no change
23 Oct 2026, 13:3873+1
13 Oct 2026, 13:3772-1
3 Oct 2026, 13:3773no change
23 Sept 2026, 13:3673no change
13 Sept 2026, 13:3173no change
3 Sept 2026, 13:2373+1
14 Aug 2026, 11:0072first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.