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🇫🇷✨ Click to the end {2026}

🇫🇷✨ Click to the end {2026}

A Roblox experience owned by Groupe MYN.

Clicker & idleFRclickerspeedranking

Description (written by the developer; not a statement by this register)

Clique, accélère et fonce jusqu’à la FIN ! Ton personnage avance automatiquement sur un rail, mais c’est toi qui contrôles la vitesse 💨 🖱️ Plus tu cliques, plus tu vas vite ⏬ Arrête de cliquer → ta vitesse redescend 🏆 Atteins la fin pour gagner des Wins 🎖️ Débloque des badges (1, 10, 100 Wins) ⚡ X2 Speed pour des accélérations encore plus folles 💀 Kill All pour semer le chaos 📊 Classements, effets, vitesse, skill… ➡️ Peux-tu devenir le plus rapide ?

Last updated by the developer 19 Feb 2026, 20:05 UTC.

0
playing (measured 30 Aug 2026, 14:21 UTC)
694
lifetime visits
67%
liked (4 👍 / 2 👎)
3
favourites (4.3 per 1k visits)
17 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
30 Aug 2026, 14:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 Speed
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Bienvenue, dans le jeu !!! · welcome351 · 0.00% win
Première victoire !!!! · progression150 · 0.00% win
10 WINS !!!!! · progression7 · 0.00% win
100 WINS · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

57676230 August 2026 — 57 % liked9 September 2026 — 67 % liked30 August 20269 September 2026
2 measurements spanning 10 days, net +10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Sept 2026, 18:2167+10
30 Aug 2026, 15:3857first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.