Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Don't Get Stomped By Brainrots

Don't Get Stomped By Brainrots

A Roblox experience owned by crazy games yo.

SurvivalENsurvivaldodgingmeme culture

Description (written by the developer; not a statement by this register)

🧠💥 DON’T GET STOMPED BY BRAINROTS! Dodge waves of brainrots as they close in React fast, time your movements, and make it to the end before you get crushed Every second matters when the brainrots are coming Inspired by Don’t Get Crushed by a Speeding Wall 💰 Join the group for a cash reward! 🛠️ Use your cash to upgrade once you reach the end! 👍 LIKE the game to support future updates!

Last updated by the developer 7 Mar 2026, 10:24 UTC.

0
playing (measured 13 Aug 2026, 08:33 UTC)
3,598
lifetime visits
88%
liked (14 👍 / 2 👎)
707
favourites (196.5 per 1k visits)
17 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 08:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Health
3,000 R$
OP Slap
24 R$
x2 Speed
15 R$
x2 Money
15 R$
Slap Glove
14 R$
Starter Pack
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

889390.518 August 2026 — 93 % liked27 September 2026 — 88 % liked18 August 202627 September 2026
2 measurements spanning 40 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Sept 2026, 10:3788-5
18 Aug 2026, 06:0193first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.