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[UPDATE SOON!] FLAG TAG [Beta]

[UPDATE SOON!] FLAG TAG [Beta]

A Roblox experience owned by Atlas Associations.

MinigamesENmultiplayerstrategybeta

[UPDATE SOON!] FLAG TAG [Beta] is a minigames experience created on 2025-12-17. It currently has 3 players online. The game has accumulated 2,144,926 lifetime visits, 2,278 favorites, and a 62% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to FLAG TAG — a fast-paced multiplayer showdown! Battle across different game modes where finesses, strategy, and chaos decide the winner. 🏳️💣👑 Join the community server for exclusive codes 🎁 and get sneak peeks of future updates👀 [Controls] PC Menu - M Console Shiftlock - Button Y/Triangle Menu - Button X/Square Settings - DPadLeft Votekick - DPadDown Server Browser - DPadRight Mobile All controls are on screen! Tags: FLAG TAG

Last updated by the developer 4 Aug 2026, 14:08 UTC.

3
playing (measured 11 Aug 2026, 00:07 UTC)
2,144,926
lifetime visits
63%
liked (1,504 👍 / 902 👎)
2,305
favourites (1.1 per 1k visits)
17 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:070first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MildMinimum age 0

Descriptors: Violence (Repeated/Mild)

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

V.I.P
349 R$
Double Vote
149 R$
Double XP
119 R$
Double Hocos
119 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

626362.514 August 2026 — 62 % liked24 August 2026 — 62 % liked3 September 2026 — 62 % liked23 September 2026 — 62 % liked3 October 2026 — 62 % liked13 October 2026 — 62 % liked23 October 2026 — 62 % liked2 November 2026 — 62 % liked12 November 2026 — 63 % liked14 August 202612 November 2026
9 measurements spanning 90 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Nov 2026, 12:0363+1
2 Nov 2026, 12:0062no change
23 Oct 2026, 11:5362no change
13 Oct 2026, 11:5262no change
3 Oct 2026, 11:5062no change
23 Sept 2026, 11:4962no change
3 Sept 2026, 11:4662no change
24 Aug 2026, 08:5262no change
14 Aug 2026, 08:5162first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.