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Moravian Railways

Moravian Railways

A Roblox experience owned by DKV Kyjov.

SimulatorENtrain simulationregios transportmultiplayer

Description (written by the developer; not a statement by this register)

JOIN THIS TO PLAY > https://www.roblox.com/communities/14714191/regios-transport#!/about TAKE TURNS IN SPAWNING TRAINS!!! read the "how to play" section in the main menu if you are a first time player!!!!!! Moravian railways, a better version of Czech Railways!

Last updated by the developer 30 Jun 2026, 12:46 UTC.

0
playing (measured 10 Aug 2026, 21:52 UTC)
5,003
lifetime visits
84%
liked (27 👍 / 5 👎)
63
favourites (12.6 per 1k visits)
18 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

835
55 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome · welcome741 · 0.00% win
1 kilometer travelled · progression394 · 0.00% win
10 kilometetr · progression317 · 0.00% win
100 kilometers · progression84 · 0.00% win
10000 kilometers, W0W! · progression3 · 0.00% win
1000 killometers, cray z · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8417 August 2026 — 84 % liked27 August 2026 — 84 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 22:5184no change
17 Aug 2026, 22:4884first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.