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Ultimate Baseball - Game Build

Ultimate Baseball - Game Build

A Roblox experience owned by Ultimate Baseball - League.

SportsENsportsbaseballsimulation

Description (written by the developer; not a statement by this register)

Ready to join the big leagues? Play Ultimate Baseball now! ⚾ - Custom Pitcher Animations, Batting Animations, and more! 🔊 - Buy Walk Up, Strike Out, and Home Run sounds! 🎆 - Get Home Run Pyrotechnics, Lighting, and more! 🚀 - Beta Launch This game is currently in a beta release! Report any bugs, errors, or give feedback on our communities forum! 🛠️ Created by the Ultimate Baseball League

Last updated by the developer 25 Feb 2026, 08:48 UTC.

0
playing (measured 1 Sept 2026, 05:31 UTC)
278
lifetime visits
1
favourites (3.6 per 1k visits)
19 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 05:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HomeRun Audio
199 R$
Walk-Up Audio
199 R$
Strike Out Audio
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Playing! · welcome32 · 0.00% win
Hit for the Cycle! · progression0 · 0.00% win
No Hits · progression0 · 0.00% win
GRANDSLAM! · progression0 · 0.00% win
First Homerun! · progression0 · 0.00% win
Walkoff Homerun! · progression0 · 0.00% win
Perfect Game · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.