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[9R ALL]+1 Speed Car Escape

[9R ALL]+1 Speed Car Escape

A Roblox experience owned by Car Evolution Inc.

RacingENobstacle coursepolice chasevehicle customization

[9R ALL]+1 Speed Car Escape is a racing experience created on 2025-12-19. It currently has 64 players. The game has accumulated 28,355,162 lifetime visits and 99,386 favorites. User engagement shows a 96% like percentage. The description highlights mechanics including speed training, fuel collection, obstacle navigation, police escapes, and wing unlocks.

Description (written by the developer; not a statement by this register)

🏎️ WELCOME TO +1 SPEED CAR ESCAPE! 🎮 HOW TO PLAY: ⚡ Train your Speed: Train to gain more speed! ⛽ Collect Fuel: Keep your engine running! 🚧 Race: Navigate through challenging obstacle courses! 🚓 Escape: Outrun the POLICE CHASE! 🦋 Unlock: Collect awesome WINGS! 👍 Don't forget to LIKE and ⭐ FAVORITE to support the game! 👥 Join the community group for special rewards!

Last updated by the developer 23 Jul 2026, 06:17 UTC.

64
playing (measured 10 Aug 2026, 14:16 UTC)
28,355,162
lifetime visits
96%
liked (29,474 👍 / 1,279 👎)
100,603
favourites (3.5 per 1k visits)
19 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:16100first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+50 PetPack
9 R$
Luck_II
9 R$
Luck_I
9 R$
VIP
9 R$
2x Cash
9 R$
10x Train
9 R$
5x Train
9 R$
+3 PetEquiped
9 R$
FastOpen
9 R$
3x OpenEggs
9 R$
2x Train
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9623 August 2026 — 96 % liked2 September 2026 — 96 % liked12 September 2026 — 96 % liked22 September 2026 — 96 % liked2 October 2026 — 96 % liked12 October 2026 — 96 % liked22 October 2026 — 96 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 16:0496no change
12 Oct 2026, 16:0396no change
2 Oct 2026, 16:0296no change
22 Sept 2026, 16:0196no change
12 Sept 2026, 15:5396no change
2 Sept 2026, 15:5196no change
23 Aug 2026, 15:3796first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.