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Anime Vs Zombies [⏳]

Anime Vs Zombies [⏳]

A Roblox experience owned by Animes VS Zombies Studio.

ShooterENanimezombiessurvival

Description (written by the developer; not a statement by this register)

Welcome to the world of Anime Vs Zombies where an unknown entity brought the multiverse into fighting one common enemy... ZOMBIES!🧟 👍Like the game + join the group for a FREE legendary character ⭐ Favorite for a FREE gamepass IF CODES DON'T WORK, TRY THEM IN A PRIVATE SERVER! 🚫 Hunt or be hunted the apocalypse won’t wait. 🚫 🤩 CONTROLS: 🤩 Weapon Ability 1 - Z / L2 / LT Weapon Ability 2 - X / L1 / LB Weapon Ability 3 - C / R1 / RB Dash - Q / Button B / Circle Use Perk - E / Button Y / Triangle Awakening - G / DPad Down Switch Weapon Left - One / DPad Left Switch Weapon Right - Two / DPad Right M1 Attack - LMB / Button X / Square

Last updated by the developer 19 Jan 2026, 06:19 UTC.

0
playing (measured 10 Aug 2026, 21:52 UTC)
64,211
lifetime visits
94%
liked (2,519 👍 / 147 👎)
8,684
favourites (135.2 per 1k visits)
19 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pro Hunter [OP]
1,999 R$
Dark Blade
899 R$
VIP
399 R$
X2 Xp Drop
299 R$
Early Access
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

AVZ Tester! · other35,434 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

949594.515 August 2026 — 95 % liked25 August 2026 — 95 % liked4 September 2026 — 94 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 17:0494-1
25 Aug 2026, 15:3895no change
15 Aug 2026, 15:2295first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.