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Smack a Horse

Smack a Horse

A Roblox experience owned by Adventures of Bhopla.

Clicker & idleENclickerrebirthcomic IP

Description (written by the developer; not a statement by this register)

Based on the comic 'Adventures of Bhopla' by Najemyaj and Nanusham. [HOW TO PLAY] ✋💥 Smack horses and earn money! 🔧 Buy tools to boost money earning! 🤑 Buy more expensive horses, become rich and make it to the top! 🔄 Rebirth to unlock more cash and tool benefits! 🏆 Make sure to like the game and join the group for some sick rewards!

Last updated by the developer 16 Aug 2026, 06:14 UTC.

0
playing (measured 22 Aug 2026, 07:01 UTC)
2,302
lifetime visits
59%
liked (10 👍 / 7 👎)
13
favourites (5.6 per 1k visits)
19 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 07:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Steal Shield
1,499 R$
VIP
399 R$
2X Horcents
199 R$
[INCUBATOR] Slot 8
149 R$
Starter Pack
149 R$
[INCUBATOR] Slot 7
119 R$
2X Smack Speed
99 R$
[INCUBATOR] Slot 6
79 R$
[INCUBATOR] Slot 5
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

S · other156 · 0.00% win
A · other155 · 0.00% win
C · other155 · 0.00% win
K · other155 · 0.00% win
M · other155 · 0.00% win
Mutation God · collection3 · 0.00% win
Rebirth King · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

58646122 August 2026 — 64 % liked21 September 2026 — 58 % liked21 October 2026 — 59 % liked5922 August 202621 October 2026
3 measurements spanning 60 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Oct 2026, 07:0359+1
21 Sept 2026, 07:0258-6
22 Aug 2026, 07:0164first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.