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🪖 Camp Alpine: US Military

🪖 Camp Alpine: US Military

A Roblox experience owned by Reality Creations.

RoleplayENmilitary simulationroleplaytraining

Description (written by the developer; not a statement by this register)

Welcome to Camp Alpine, a U.S. Army instalment originally setup in the 1960's for training and recruitment based in the rural east valley. ⚠️ This game is in alpha, bugs are to be expected and features are subject to change! Your feedback is appreciated to help us improve. Chose your role 👤 Civilian: Purchase a visitor pass to explore the base, or break in and steal military gear 🪖 US Army: Exercise and train to prepare for the first deployment soon 👮 Military Police: Enforce law on base and protect the borders from trespassers Join our communications server to report bugs, send suggestions, and get notified for updates!

Last updated by the developer 1 Mar 2026, 08:29 UTC.

1
playing (measured 10 Aug 2026, 18:08 UTC)
458,213
lifetime visits
79%
liked (1,338 👍 / 353 👎)
3,561
favourites (7.8 per 1k visits)
19 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Military Police
450 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome244,008 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7914 August 2026 — 79 % liked24 August 2026 — 79 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 22:0379no change
14 Aug 2026, 21:5179first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.