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persistence SOON

persistence SOON

A Roblox experience owned by THOSE WHO PERSIST.

AdventureENrogueliteplatformerrunner

Description (written by the developer; not a statement by this register)

AWESOME ICON AND TRAILER BY @zeaprag!!!!! thumbnail by @RookedLight born to persist, forced to ence. wait what roguelite runner / platformer game, inspired by the likes of DIVE !!! (heavily) and nullscape

Last updated by the developer 4 Aug 2026, 21:56 UTC.

0
playing (measured 12 Aug 2026, 17:49 UTC)
34,061
lifetime visits
87%
liked (135 👍 / 20 👎)
184
favourites (5.4 per 1k visits)
19 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 17:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donation? idk
100 R$
yourself
35 R$
more hats
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome! · welcome12,400 · 0.00% win
DON'T TRIP · other634 · 0.00% win
i'm so toasty.. :drool: · other582 · 0.00% win
stage 5 · progression517 · 0.00% win
stage 10 · progression284 · 0.00% win
johnathan dough · other274 · 0.00% win
hi · other239 · 0.00% win
stage 15 · progression207 · 0.00% win
stage 20 · progression156 · 0.00% win
me when i slide · other152 · 0.00% win
pacifist · other104 · 0.00% win
edils i nehw em · other90 · 0.00% win
ONE BOUNCE · other58 · 0.00% win
how did we get here? · other19 · 0.00% win
DAVID · other16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8716 August 2026 — 87 % liked26 August 2026 — 87 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 03:0287no change
16 Aug 2026, 03:0187first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.