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[🔥SUMMIT ] CLAIRE MOUNT V.2

[🔥SUMMIT ] CLAIRE MOUNT V.2

A Roblox experience owned by Claire Community.

ObbyIDparkourmountainco-op

Description (written by the developer; not a statement by this register)

CLAIRE MOUNT v1.0 - (7jan26) Deskripsi MOUNT PARKOUR DENGAN 24 CP YANG MENGUJI SKILL KAMU DARI TINGKAT KESULITAN YANG BERBEDA CHECKPOINT 1 HINGGA 24 UNTUK MENCAPAI PUNCAK CLAIRE MOUNT FITUR: Carry System - Bawa pemain lain, bantu teman, main bareng lebih seru MAX 10 PLAYER . FITUR BALAP Music Player - Kontrol musik sendiri, bikin perjalanan lebih epic. Dance & Emote - Rayakan keberhasilan dengan gerakan dance dan emote lengkap. Fitur SPEEDRUN ON-OF FITUR CHANGE AVATAR MAP INI MASIH DALAM TAHAP PENGEMBANGAN DAN PERBAIKAN JIKA MASIH ADA BUG DAN YANG LAIN NYA HARAP LAPOR ATAU CHAT SARAN DAN MASUKAN KALIAN KE DISCORD KAMI LINK ADA DIBAWAH DESKRIPSI TERIMAKASIH SELAMAT BERSENANG SENANG DI CLAIRE MOUNT -CLAIRE COMMUNITY-

Last updated by the developer 16 Aug 2026, 03:06 UTC.

5
playing (measured 16 Aug 2026, 03:33 UTC)
11,311
lifetime visits
87%
liked (55 👍 / 8 👎)
26
favourites (2.3 per 1k visits)
20 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 03:337first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

tittlebuy
50 R$
VIP CHAT TAG + TITTLE
50 R$
boombox
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

CLAIRE BADGE0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.