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[Graphics Update]Theater of my stories

[Graphics Update]Theater of my stories

A Roblox experience owned by BHGames.

PuzzleENQuizTriviaEducational

Description (written by the developer; not a statement by this register)

Welcome to an abandoned nuclear power plant. Some genius has transformed it into a theater. You and your friends will have to answer questions on a wide variety of topics! Can you survive by answering all the questions correctly? Find out now, because the show is about to begin! The game features 9 themes: 🎮Gaming Industry 🧪Chemistry and Biology 🚗Travel 🗺Geographical Discoveries 🌉History 📺Math Quiz ⚽Sports 📚Literature 📺Look and Name Beta version 0.5750 released graphics update bug fixes and more And much more! The game is currently in beta testing. Music by Scott Buckley

Last updated by the developer 12 May 2026, 16:39 UTC.

0
playing (measured 10 Sept 2026, 17:32 UTC)
1,382
lifetime visits
70%
liked (14 👍 / 6 👎)
36
favourites (26.0 per 1k visits)
20 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Sept 2026, 17:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

NeonLightningCharn
249 R$
LightningCharm
99 R$
Rose
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

BestCouple · social117 · 0.00% win
Seafarer · other32 · 0.00% win
Great mathematician · other30 · 0.00% win
Leader · progression20 · 0.00% win
It's candy time! · collection17 · 0.00% win
A true leader! · progression1 · 0.00% win
GoDance · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.