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Pull The Lucky Blocks

Pull The Lucky Blocks

A Roblox experience owned by Modded Universes.

SimulatorENincrementalbrainrotidle

Description (written by the developer; not a statement by this register)

Lift dumbbells to gain Strength and grow bigger over time 🌟Drag Lucky Blocks to your base and break them open for rare Brainrots that earn Coins automatically 🤜Unlock stronger Techniques, get faster, pull heavier blocks, and chase Mythic & God-tier rewards

Last updated by the developer 30 May 2026, 15:06 UTC.

0
playing (measured 17 Aug 2026, 11:30 UTC)
2,045
lifetime visits
94%
liked (17 👍 / 1 👎)
15
favourites (7.3 per 1k visits)
20 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 11:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10x Angel Egg Pack
600 R$
2x Weight
250 R$
2x Mutation Luck
200 R$
Vip
160 R$
2x Hatch Speed
150 R$
2x Pet XP
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

929593.518 August 2026 — 92 % liked17 September 2026 — 94 % liked28 September 2026 — 94 % liked18 October 2026 — 95 % liked28 October 2026 — 94 % liked9418 August 202628 October 2026
5 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Oct 2026, 04:5294-1
18 Oct 2026, 04:4895+1
28 Sept 2026, 04:3894no change
17 Sept 2026, 22:0294+2
18 Aug 2026, 21:0592first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.