Robloxias Takedown (The Rage Follows)
A Roblox experience owned by Leon's Stuff (RTD Dev Team).
HorrorENasymmetrical multiplayersurvival horrorclass-based combat
Description (written by the developer; not a statement by this register)
Another asym game, wow. Pick a Survivor Class or become a Tyrant. Different classes and Tyrants got different abilities and playstyles so just try stuff and see what works SURVIVORS Run around do objectives help ur teammates (or dont we wont judge) and try not to die. Using abilities gives you cash which you can use to unlock more classes and killers. Just survive until the timer hits 0 TYRANTS Your job is just killing everyone. Use your abilities pressure survivors and make sure they dont win the round The game is inspired by BIAST, ETERNITY, HASFH and DOD, but its doing its own thing so dont expect it to be the same This game was mostly made for fun and its still a WIP so yeah there will probably be bugs weird stuff unbalanced things idk. If something breaks report it in our server we prob already know its broken anyway BETA 2, EXPECT BUGS
Last updated by the developer 28 Sept 2026, 17:36 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 7 Oct 2026, 09:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.