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RAXENT v4.2.5

RAXENT v4.2.5

A Roblox experience owned by <Undefined}.

OtherENunder constructionguard AIseizure warning

Description (written by the developer; not a statement by this register)

--//// SEIZURE WARNING ////-- THIS GAME IS UNDER CONSTRUCTION. UPDATES WILL BE FREQUENT -- UPDATE LOG -- - New WIP area - Guardian pathfinding optimisations - Guard awaken cutscene - Nerfed guardian detection cone

Last updated by the developer 29 Jul 2026, 16:45 UTC.

0
playing (measured 11 Aug 2026, 14:19 UTC)
5,185
lifetime visits
88%
liked (21 👍 / 3 👎)
41
favourites (7.9 per 1k visits)
20 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

360 NOSCOPE · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

878887.517 August 2026 — 87 % liked27 August 2026 — 88 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 22:0788+1
17 Aug 2026, 22:0487first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.