Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Aura Tower 😈

Aura Tower 😈

A Roblox experience owned by Have Hope Games.

ObbyENTrollObbySlap

Aura Tower 😈 is an obby experience created on 2025-12-20. The game has recorded 2,630,194 lifetime visits and 3,613 favorites. Currently, zero users are playing. The title holds a 71% like percentage. It is associated with the group Whoops Works and features tags related to trolling and slapping mechanics within the climbing gameplay structure.

Description (written by the developer; not a statement by this register)

🔥Can you make it to the top without getting trolled or slapped? ✨Dodge the trolls and avoid the slaps as you climb higher and higher! Group Name: Whoops Works Join us here: https://www.roblox.com/communities/35232390/Have-Hope-Games#!/about Tags: Troll, Trolling, Slap, Slapping, People,

Last updated by the developer 9 Feb 2026, 21:44 UTC.

0
playing (measured 10 Aug 2026, 14:31 UTC)
2,630,194
lifetime visits
71%
liked (4,758 👍 / 1,957 👎)
3,614
favourites (1.4 per 1k visits)
20 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Owner Commands
39 R$
FLY CARPET [OP]
9 R$
Admin Commands
9 R$
Fusion Coil
7 R$
Laser Gun
7 R$
VIP
7 R$
Gravity Coil
4 R$
Fire hand
4 R$
Golden Hand [OP]
4 R$
Speed Coil
4 R$
2x Jump Power
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,954,576 · 100.0% win
Secret Obby! · secret878,777 · 26.0% win
Winner! · progression398,431 · 41.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7114 August 2026 — 71 % liked24 August 2026 — 71 % liked3 September 2026 — 71 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 07:0571no change
24 Aug 2026, 07:0371no change
14 Aug 2026, 07:0271first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.