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TIC TAC TOE

TIC TAC TOE

A Roblox experience owned by The Mind Pit.

PuzzleEN1v1board gamecompetitive

TIC TAC TOE is a puzzle experience created on 2025-12-20. It has accumulated 12,500,493 lifetime visits and 16,378 favorites. Currently, 45 users are playing. The experience holds a 73% like percentage. It features 1v1 gameplay mechanics.

Description (written by the developer; not a statement by this register)

❌ TIC TAC TOE ⭕ 🧠 Think ahead! Read your opponents! 💡 Outplay with perfect moves & mind games! 🏆 Compete with your friends to earn cash and wins! 🎨 Unlock new chairs and skins! ♟️ Play the ultimate 1v1 board game TicTacToe! ❗️ HOW TO PLAY Tic-Tac-Toe 📋 👥 2 Players take turns ⬜ Tap an empty square to place your mark 🎯 Get 3 in a row (horizontal, vertical, or diagonal) to win 🤝 No winner & full board? It’s a tie!

Last updated by the developer 17 Jun 2026, 12:22 UTC.

45
playing (measured 10 Aug 2026, 17:21 UTC)
12,500,493
lifetime visits
73%
liked (4,831 👍 / 1,771 👎)
16,571
favourites (1.3 per 1k visits)
20 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:2128first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$
2X Wins
69 R$
2X Streak
69 R$
2X Money
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7313 August 2026 — 73 % liked23 August 2026 — 73 % liked2 September 2026 — 73 % liked12 September 2026 — 73 % liked22 October 2026 — 73 % liked13 August 202622 October 2026
5 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 19:1873no change
12 Sept 2026, 19:0273no change
2 Sept 2026, 18:5273no change
23 Aug 2026, 18:5273no change
13 Aug 2026, 18:5173first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.