(SANDBOX) INITIATING
A Roblox experience owned by Initiating Group.
Description (written by the developer; not a statement by this register)
The year is 2027, things are going bad. SOCIETY IS DEAD STUDS ARE FUEL ROBLOXIA IS FULL a poorly made game made by 1 person and scripted by chatgpt inspired by ULTRAKILL (or in other words a poor 1:1 copy of ultrakill) All music and sounds goes to their respective owners. Most music by Heaven Pierce Her
Last updated by the developer 14 Sept 2026, 12:24 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Sept 2026, 13:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.