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IMPOSSIBLE 67 Glass Bridge

IMPOSSIBLE 67 Glass Bridge

A Roblox experience owned by Bridge Experience.

ObbyENbridgeteamwork67

IMPOSSIBLE 67 Glass Bridge is an obby experience created on 2025-12-20. The game has recorded 3,579,014 lifetime visits and 2,981 favorites. Currently, one user is playing. The experience holds a 90% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to the 67 Glass Bridge! Team up with friends to cross the 67 themed glass bridge! Good luck and have fun!

Last updated by the developer 31 Mar 2026, 17:04 UTC.

1
playing (measured 11 Aug 2026, 05:34 UTC)
3,579,014
lifetime visits
90%
liked (5,237 👍 / 589 👎)
2,989
favourites (0.8 per 1k visits)
20 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:341first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gold Carpet
449 R$
Flying Carpet
349 R$
Flying Cloud
299 R$
Jetpack
299 R$
Ban Hammer
199 R$
Rainbow Slap [OP]
199 R$
VIP [PERMANENT]
149 R$
Admin [OP]
99 R$
Laser Gun
99 R$
Super Coil
99 R$
Gravity Coil
79 R$
Slap Hand
79 R$
Speed Coil
79 R$
Grapple Hook
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,441,830 · 100.0% win
First Win! · progression555,217 · 25.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 04:2090no change
24 Aug 2026, 04:1990no change
14 Aug 2026, 04:1890first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.