Connect 4! [✨UPD]
A Roblox experience owned by Mountain Studio!.
PuzzleENboard gamestrategycompetitive
Description (written by the developer; not a statement by this register)
Drop your pieces. Outsmart your rival. Win. Connect Four gets a full makeover with a massive lobby where you can watch live matches, challenge anyone at any table, and play your way. 🎮 GAME MODES Classic, Flip, Power-Ups, No-Connect, Pop-Out, Multiline — mix and match with the Multi-Gamemode pass. ⚡ POWER-UPS Bomb, Anvil, Thunder, Stone, Brick — turn the board upside down with a single piece. 🤖 STORY MODE Four bots. Each harder than the last. Defeat them all to prove you're the best. 🏆 RANKED PLAY Climb the ELO leaderboard. Track your wins, losses, streaks, and draws. 🎨 CUSTOMIZE EVERYTHING Your pieces, your table, your chairs — unlock exclusive items in the rotating daily shop. ⭐ Please consider liking and supporting this experience if you want to see more!⭐ 🚨 [Early BETA] 🚨 Ongoing updates are in progress! Expect continuous minor improvements. Tags: four in a row, connect four, connect 4, board game, strategy, puzzle, 1v1, competitive, multiplayer, ranked, classic game
Last updated by the developer 11 Aug 2026, 10:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 05:47 | 16 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 17:36 | 82 | +1 |
| 15 Aug 2026, 17:35 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.