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[🌟] PLS DONATE ZEN💸

[🌟] PLS DONATE ZEN💸

A Roblox experience owned by Zxn Stxdios.

Social & hangoutENsocial simulationdonation mechanicfake currency

Description (written by the developer; not a statement by this register)

[🌟] PLS DONATE ZEN💸 is a game where you can raise Robux or donate Robux to others! How to Play: ⭐ Create a gamepass: https://create.roblox.com/dashboard/creations (Your Place > Passes > Create A Pass) 🎪 Claim your booth 💰 Start receiving Robux! ⚠️ Notes: • All donations use Fake Robux — no real Robux are earned or given. • The Robux shown in-game is the sale price, but the amount you receive may be lower due to Roblox taxes. • Inspired by the original PLS DONATE by @haz3mn Sponsored: Codes : PDZ , New Year , 2026 👍 Like, favorite & join the Quataun group for perks! https://www.roblox.com/communities/33220793

Last updated by the developer 24 Jan 2026, 03:52 UTC.

0
playing (measured 23 Aug 2026, 09:01 UTC)
989
lifetime visits
80%
liked (4 👍 / 1 👎)
55
favourites (55.6 per 1k visits)
20 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 09:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

5X ROBUX
500 R$
2X ROBUX
200 R$
VIP
199 R$
Verified Badge
150 R$
w
150 R$
Cloak
75 R$
Green HAmerr
50 R$
Disguise
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO ZEN · welcome135 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

801009023 August 2026 — 100 % liked2 September 2026 — 80 % liked23 August 20262 September 2026
2 measurements spanning 10 days, net -20. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–103 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 09:0280-20
23 Aug 2026, 09:02100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.