Deadly Contract
A Roblox experience owned by UsersThing's Hideout.
ShooterENtactical shooterescape from tarkov inspiredsemi-realistic
Description (written by the developer; not a statement by this register)
Deadly Contract is a semi-realistic game inspired from Escape From Tarkov, This game was created mainly as a bordem passion project thing and is also in super early stages of development, in order to play this game you must join the group CHANGELOG 6/9/26 - Improved Omni Movement - Changed Inv system back to normal - Nerfed AK-74 Recoil - Nerfed M16A2 Recoil - UI Rehauls - Experimenting with level system - Decreased concussions duration - Increased concussions cooldown - Bug Fixes - Investigating optimisation problems on the map "Robloxia Mansion" Note: im not sure how much longer ill be working on this game for because of robloxs updates with game devolpment and publishing lol
Last updated by the developer 31 Jul 2026, 21:49 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 00:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.