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Morph and Hide

Morph and Hide

A Roblox experience owned by Royal Red Panda.

Social & hangoutENmorphinghide-and-seektag

Morph and Hide is a social-hangout experience created on 2025-12-20. The game currently has 287 players online. It has accumulated 11,820,638 lifetime visits and 784,977 favorites. The title holds a 91% like percentage. Players can morph into objects or seek others to tag.

Description (written by the developer; not a statement by this register)

HIDER: DON’T GET CAUGHT! Morph into objects around the map! SEEKER: FIND ALL HIDERS! Tag hiders that are hiding around the map and turn them into Seekers! Collect coins to unlock power ups and weapons!

Last updated by the developer 17 Aug 2026, 20:55 UTC.

86
playing (measured 21 Aug 2026, 20:54 UTC)
11,947,393
lifetime visits
91%
liked (6,698 👍 / 640 👎)
818,896
favourites (68.5 per 1k visits)
20 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

86211148.510 August 2026 — 211 players21 August 2026 — 86 players10 August 202621 August 2026
2 measurements spanning 11 days, net -125. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–230 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5486-125
10 Aug 2026, 14:20211first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Health
149 R$
Extra Damage
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 2026 — 91 % liked21 August 2026 — 91 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked13 August 20262 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:1991no change
23 Aug 2026, 19:1891no change
21 Aug 2026, 20:5491no change
13 Aug 2026, 19:1891first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.