Christmas Presents Tycoon
A Roblox experience owned by Dragonforge Games.
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Christmas Presents Tycoon is a Roblox experience in the tycoon genre, created on December 2, 2018. The game has accumulated 12,738,696 lifetime visits and 48,315 favorites. Currently, zero users are playing. The experience maintains an 86% like percentage based on user ratings.
Description (written by the developer; not a statement by this register)
🔥 Welcome to the Christmas Presents Tycoon! ❄️ 🎁 Get ready for Christmas and help Santa stockpile the presents. 🎁 ⚔️ Build up your Tycoon to unlock cool new gear and morphs. ⚔️ 🔺 The Tycoon autosaves so you can come back and resume your progress later! 🔺 🌐 Follow us for more games and codes: @DragonEntGames 🐉 🎁 [Christmas Update 2021!] 🎮: Gem present spawns! New Snowglobe Tycoon expansion! Snowfort visual improvements Tycoon pricing rebalance 🎁 [Christmas Update 2020!] 🎮: New gear! Snowballs to pickup and throw on the map! New Snowfort tycoon expansion! 💙 Don't forget to follow and favorite the game, it helps us out a bunch! 😃 🌐 Check out more of our games: ✔️ https://www.roblox.com/Groups/Group.aspx?gid=2837059 ✔️ https://www.roblox.com/Groups/Group.aspx?gid=3782101 ✔️ https://www.roblox.com/Groups/Group.aspx?gid=2870767
Last updated by the developer 3 Jul 2026, 22:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 18:47 | 86 | no change |
| 13 Aug 2026, 18:46 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.