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CANDELA 🎉

CANDELA 🎉

A Roblox experience owned by NewWave, Studios.

Social & hangoutENmusicsocial hangoutdance

CANDELA is a social-hangout experience created on 2025-12-21. It has recorded 14,667,823 lifetime visits and 34,153 favorites. Currently, 904 users are playing. The experience holds a 90% like percentage. Tags include party, music, and social categories.

Description (written by the developer; not a statement by this register)

👋🏻 welcome to CANDELA! 🎵 Play your favorite music 💃🏻 Sync your dances with friends 🌎 Explore every corner of the map Device Compatibility: 💻📱🎮 🎁 Join our Roblox group to unlock an exclusive tool in-game! 🔥 Thank you for playing and supporting CANDELA ❤️‍🔥 Tags: Party, Candela, Fire, Fiesta, Club, RP, Social, Hangout, Music, House, Classic, Showcase, Friends

Last updated by the developer 30 Oct 2026, 18:11 UTC.

951
playing (measured 31 Oct 2026, 08:50 UTC)
15,084,409
lifetime visits
91%
liked (9,486 👍 / 993 👎)
34,153
favourites (2.3 per 1k visits)
21 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2602,2051,232.595110 October 202631 October 2026
500 measurements spanning 21 days, net +571. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
31 Oct 2026, 08:50951-413
31 Oct 2026, 07:501,364-370
31 Oct 2026, 06:501,734-175
31 Oct 2026, 05:501,909+131
31 Oct 2026, 04:501,778+183
31 Oct 2026, 03:501,595+171
31 Oct 2026, 02:501,424+301
31 Oct 2026, 01:501,123+96
31 Oct 2026, 00:501,027+208
30 Oct 2026, 23:50819-69
30 Oct 2026, 22:50888-25
30 Oct 2026, 21:50913+183
30 Oct 2026, 20:50730+37
30 Oct 2026, 19:50693+57
30 Oct 2026, 18:50636+45
30 Oct 2026, 17:50591-3
30 Oct 2026, 16:50594+69
30 Oct 2026, 15:50525+151
30 Oct 2026, 14:50374-9
30 Oct 2026, 13:50383first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ACCESS BOSS
199 R$
ACCESS STAGE
120 R$
ACCESS WAITER
99 R$
COMMANDS
90 R$
ACCESS PLUS
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Visitant · welcome1,023,925 · 18.2% win
ACCESS BOSS · progression31,774 · 0.50% win
ACCESS PLUS · other29,829 · 0.50% win
ACCESS STAGE · progression29,546 · 0.60% win
ACCESS WAITER · other19,078 · 0.50% win
COMMANDS · other18,155 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.513 August 202631 October 2026
1670 measurements spanning 78 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1670
Measured (UTC)% likedChange
31 Oct 2026, 08:5091no change
31 Oct 2026, 07:5091no change
31 Oct 2026, 06:5091no change
31 Oct 2026, 05:5091no change
31 Oct 2026, 04:5091no change
31 Oct 2026, 03:5091no change
31 Oct 2026, 02:5091no change
31 Oct 2026, 01:5091no change
31 Oct 2026, 00:5091no change
30 Oct 2026, 23:5091no change
30 Oct 2026, 22:5091no change
30 Oct 2026, 21:5091no change
30 Oct 2026, 20:5091no change
30 Oct 2026, 19:5091no change
30 Oct 2026, 18:5091no change
30 Oct 2026, 17:5091no change
30 Oct 2026, 16:5091no change
30 Oct 2026, 15:5091no change
30 Oct 2026, 14:5091no change
30 Oct 2026, 13:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.