to the star i once was [BETA]
A Roblox experience owned by ykeroi.
AdventureENpsychological horroryume nikki fangameexploration
Description (written by the developer; not a statement by this register)
"a star must burn to be a star, right? but a star doesn't choose its own sky." かつての私だった星へ go to bed to play or explore ⚠️⚠️⚠️⚠️WORK IN PROGRESS! READ BELOW!⚠️⚠️⚠️⚠️ THIS GAME IS IN BETA, YOU MAY EXPERIENCE GAME BREAKING BUGS DATA LOSS MIGHT OCCUR A LOT OF THINGS MAY NOT BE FINISHED, ttsiow story/exploration untraditional psychological yume nikki fangame ゆめにっきゲーム some worlds are intentionally single-player for story or puzzle reasons. please keep this in mind. about 35 accessible worlds some worlds may be copied or inspired from other games see credits in nexus, there should be a small house branching off spawn. click the pomegranate. or use the lantern INSPIRATIONS INCLUDE BUT NOT LIMITED TO "something, somewhere", "surreal game finder", "project moon", "a star in the lonely night", "late July, midsummer", "to every version of me I've never known", "yume 2kki", "centaura", "guts and blackpowder", "incessant dream", and "sickly stars" any ones missed are credited ingame
Last updated by the developer 15 Aug 2026, 02:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Aug 2026, 02:08 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.