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Ocean Planet: Build & Explore • The Discoverer

Ocean Planet: Build & Explore • The Discoverer

A Roblox experience owned by YQWGameStudio.

TycoonENspace explorationresource managementbase building

Description (written by the developer; not a statement by this register)

Spawn on a vast water world with limited resources. Collect materials to build land — the more land you own, the more resources you gain! Upgrade your axe and pickaxe to gather faster and become stronger. Collect pets to get permanent resource boosts. After finishing your first planet, take a rocket to the Space Station and meet other players. Travel to new planets to explore, build, and expand. Log in daily for rewards and become the ultimate galaxy builder!

Last updated by the developer 17 Jun 2026, 08:17 UTC.

0
playing (measured 1 Sept 2026, 02:01 UTC)
2,959
lifetime visits
88%
liked (7 👍 / 1 👎)
40
favourites (13.5 per 1k visits)
21 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 02:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Homeland · welcome2,240 · 0.00% win
Pet base · progression95 · 0.00% win
Good friend · social76 · 0.00% win
Gliese 100% · progression9 · 0.00% win
Gliese · welcome7 · 0.00% win
Kepler186f · welcome3 · 0.00% win
Kepler186f 100% · progression0 · 0.00% win
Kapteyn b 100% · progression0 · 0.00% win
Gliese_832c · welcome0 · 0.00% win
Gliese_832c 100% · progression0 · 0.00% win
HD40307g · welcome0 · 0.00% win
Kapteyn b · welcome0 · 0.00% win
Pet base 20 · progression0 · 0.00% win
weapon 9 · progression0 · 0.00% win
HD40307g 100% · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.