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AnExpert Gamepass Hub

AnExpert Gamepass Hub

A Roblox experience owned by AnExpert.

OtherENasset storeeconomydev products

Description (written by the developer; not a statement by this register)

Welcome to AnExpert! A Roblox asset store and one of the leading Roblox asset servers in Asia. Our mission is to provide high-quality Roblox assets at affordable prices for everyone. Interested in purchasing a product? Simply join the game and then find a calculator page and purchase a dev product!

Last updated by the developer 8 Aug 2026, 10:05 UTC.

0
playing (measured 11 Aug 2026, 17:48 UTC)
1,054
lifetime visits
91%
liked (10 👍 / 1 👎)
16
favourites (15.2 per 1k visits)
21 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Randomize 3
1,060 R$
850
850 R$
Infinite
750 R$
Randomize 2
600 R$
Neo
300 R$
Elite
185 R$
Platinum
75 R$
Randomize
61 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Time? · welcome456 · 100.0% win
It’s still a bit short · other254 · 100.0% win
I heard cha-ching! · other65 · 0.00% win
I have an idea! Listen to my plan… · other29 · 0.00% win
Am I rich enough? · other24 · 0.00% win
Hey, how are you… my lord? · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

901009519 August 2026 — 100 % liked18 September 2026 — 90 % liked29 September 2026 — 91 % liked9119 August 202629 September 2026
3 measurements spanning 40 days, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–102 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Sept 2026, 05:3791+1
18 Sept 2026, 22:0590-10
19 Aug 2026, 19:37100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.