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sandulator

sandulator

A Roblox experience owned by sand tournament fan club.

TycoonENtycoonresource gatheringboss fight

Description (written by the developer; not a statement by this register)

creds to fireant for releasing this copy of the game collect sand, gravel, and dirt and sell it to make money inspired by lumber tycoon 2 updates: -added obama bossfight -fixed that one bug with the houses (in actuality, small qol stuff. boats are fixed.) also join group https://www.roblox.com/communities/33038373/sand-tournament-fan-club#!/about (old sandulator fan club works for group door too, don't worry) if you find any bugs or are just interested in hanging out with the people doing the recode, join our server! tags: sand sand sand sand sand sand sand sand sand sand sand sand sand sand sand sand sand sand sand sand sand sand

Last updated by the developer 18 Jan 2026, 04:05 UTC.

0
playing (measured 12 Aug 2026, 00:22 UTC)
796
lifetime visits
88%
liked (15 👍 / 2 👎)
22
favourites (27.6 per 1k visits)
21 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 00:220first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

reach the moon · progression23 · 0.00% win
own 2500 money · collection18 · 0.00% win
defeat the omega sea bass · progression12 · 0.00% win
gartendly's gold · secret5 · 0.00% win
defeat mr coolbot · progression0 · 0.00% win
obtain ultimate walmar clearance · progression0 · 0.00% win
great fisherman · other0 · 0.00% win
obamium · other0 · 0.00% win
no more sand lord · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.