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OG Brainrots Survival [NEW!]

OG Brainrots Survival [NEW!]

A Roblox experience owned by Diamond Dials.

SurvivalENtower defenseroguelikememe culture

Description (written by the developer; not a statement by this register)

⚔️ Survive endless waves against classic OG memes! 💰 Earn cash and upgrade your weapons! 🃏 Choose powerful roguelike upgrades during each run - stuff like lifesteal, berserker, scorching, etc! 🛡️ Place turrets, barricades, and defenses! 🔥 Use abilities, bombs, and tactical items! 🎁 Open crates and find rare loot! 👑 Defeat bosses and climb higher every run! 👍 Like and favorite for updates!

Last updated by the developer 13 Aug 2026, 20:33 UTC.

15
playing (measured 13 Aug 2026, 21:52 UTC)
12,237
lifetime visits
68%
liked (28 👍 / 13 👎)
195
favourites (15.9 per 1k visits)
21 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 21:525first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Sword
599 R$
laser blaster
449 R$
Ray Gun
399 R$
Minigun
349 R$
flamethrower
299 R$
gernade launcher
249 R$
VIP
249 R$
RPG
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Novice · progression16 · 0.00% win
Lone Surviver · progression2 · 0.00% win
Master · progression1 · 0.00% win
Amateur · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

657871.516 August 2026 — 78 % liked26 August 2026 — 65 % liked5 September 2026 — 66 % liked15 September 2026 — 67 % liked25 September 2026 — 68 % liked25 October 2026 — 68 % liked6816 August 202625 October 2026
6 measurements spanning 70 days, net -10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 21:4768no change
25 Sept 2026, 21:3468+1
15 Sept 2026, 21:0367+1
5 Sept 2026, 21:0266+1
26 Aug 2026, 21:0165-13
16 Aug 2026, 21:0178first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.