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Blind Belt

Blind Belt

A Roblox experience owned by Cublem.

HorrorENstealthsocial deductionmultiplayer

Blind Belt is a horror experience created on 2025-12-21. It has recorded 1,008,113 lifetime visits, 2,152 favorites, and a 74% like percentage. Currently, zero players are active. The game involves seekers killing runners in rounds.

Description (written by the developer; not a statement by this register)

A simple game where you have to whip your opponents without seeing them. As a Seeker: - Kill at least one person each round in order to win! 🏆 As a Runner: - Don't get killed by the Seeker and win! 🏆 Join the Group: https://www.roblox.com/communities/9803749/Cublem

Last updated by the developer 16 Feb 2026, 09:17 UTC.

0
playing (measured 10 Aug 2026, 15:08 UTC)
1,008,113
lifetime visits
74%
liked (3,418 👍 / 1,193 👎)
2,150
favourites (2.1 per 1k visits)
21 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[PERM] Reveal All
299 R$
Starter Bundle
199 R$
2x Kills
99 R$
2x Money
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7414 August 2026 — 74 % liked3 September 2026 — 74 % liked23 October 2026 — 74 % liked14 August 202623 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 18:3374no change
3 Sept 2026, 17:3674no change
14 Aug 2026, 15:3274first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.