[BUTTON CLOCK] Get Crushed By a Speeding Wall!
A Roblox experience owned by MADJAX Studio.
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Description (written by the developer; not a statement by this register)
"Get" instead of "Be"! (For Copyright Reasons) And for the remake of the classic. All Credits to Bobbysayhi for the Game. Update History: 12/21/25-Release of Game 12/22/25-New Harderwall 12/23/25-New Challenge Mode 12/25/25-Strech Of Map-VIP Update 12/29/25-Overhaul 1/10/26-Button Clock Update
Last updated by the developer 26 Jan 2026, 00:43 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 1 Sept 2026, 17:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.