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[CARRY] SSSTT Eto Tower

[CARRY] SSSTT Eto Tower

A Roblox experience owned by DriiNyuu Std.

ObbyIDparkourdifficultytower climb

Description (written by the developer; not a statement by this register)

SSSTT ETO TOWER adalah menara penuh tantangan yang menguji fokus, kesabaran, dan skill lompatmu hingga batas maksimal! Setiap rintangan dirancang dengan tingkat kesulitan yang meningkat, siap membuat adrenalinmu terpacu dan jari-jarimu gemetar. Hanya pemain dengan tekad kuat dan mental baja yang mampu mencapai puncaknya. Apakah kamu salah satunya? Tower ini juga dibuat dengan penuh dedikasi dan semangat, serta tidak lepas dari dukungan luar biasa dari istri owner tercinta, yang selalu setia menemani, menyemangati, dan mensupport perjalanan pembuatan tower ini dari awal hingga akhir. Terima kasih atas doa, kesabaran, dan dukungan yang tak ternilai. Naiklah, jatuhlah, bangkit lagi—dan buktikan bahwa kamu layak menaklukkan SSSTT ETO TOWER!

Last updated by the developer 13 May 2026, 12:48 UTC.

0
playing (measured 12 Aug 2026, 08:38 UTC)
857
lifetime visits
93%
liked (13 👍 / 1 👎)
7
favourites (8.2 per 1k visits)
3 December 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 08:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

D
100,000 R$
O
30,000 R$
A
20,000 R$
S
10,000 R$
97
3,500 R$
P
2,500 R$
25
2,286 R$
P
1,500 R$
08
1,143 R$
M
600 R$
A
400 R$
14
143 R$
02
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome256 · 0.00% win
Congratulations! · progression88 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.