Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
FNAF: Become the Animatronic

FNAF: Become the Animatronic

A Roblox experience owned by TBSDEV.

HorrorENFive Nights at Freddy'sMorphingHorror

Description (written by the developer; not a statement by this register)

Welcome to FNAF: Become the Animatronic! Can you become the BIGGEST Animatronic in the Pizzeria and dominate the server? HOW TO PLAY: 🎮JUMPSCARE: Scare the NPC's around the pizzaria! 👻 GROW: Gain Souls and become GIANT! 🤖 MORPH: Unlock skins like Freddy, Bonnie, and Springtrap! ⚔️ DOMINATE: Fight against other players to see who is the biggest! 🛑 Shutdown = New Update or Bug Fixes! 👍 LIKE GOAL: New special code at 1,000 Likes! ⚠️ Warning: This game contains loud sounds and mild Jumpscares. Tags: FNAF, Five Nights, Freddy, Survival, Simulator, Grow, Giant, Eat, Christmas, Santa, Horror, Animatronic, Robot, Tycoon, Brasil, BR, Roleplay, Morph, Scary, Creepy.

Last updated by the developer 20 May 2026, 00:26 UTC.

0
playing (measured 13 Aug 2026, 18:36 UTC)
276,126
lifetime visits
77%
liked (1,050 👍 / 309 👎)
3,325
favourites (12.0 per 1k visits)
22 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 18:361first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Purple Guy
666 R$
Golden Freddy
499 R$
Springtrap
499 R$
Starter Bundle
499 R$
Revenge Mode
399 R$
x2 Souls
299 R$
Speed Coil
199 R$
Giant Limit
100 R$
VIP
99 R$
Soul Saver
50 R$
PvP Shield
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome210,141 · 100.0% win
First Blood · other115,491 · 100.0% win
Learning the Ropes · other115,322 · 100.0% win
Soul Collector · collection101,148 · 100.0% win
Growing · other99,000 · 100.0% win
Predator · other55,850 · 91.1% win
Hunter · other49,902 · 76.9% win
Giant · other46,930 · 86.3% win
Soul Hoarder · other35,081 · 64.5% win
PvP Champion · progression8,434 · 11.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

777877.515 August 2026 — 78 % liked25 August 2026 — 77 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 02:0477-1
15 Aug 2026, 01:5178first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.