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Sonic Superstars Ultra RP (UGC SOON)

Sonic Superstars Ultra RP (UGC SOON)

A Roblox experience owned by Bloxy Events Group.

RoleplayENSonic the HedgehogRoleplayUGC

Description (written by the developer; not a statement by this register)

Welcome to Sonic Superstars Ultra RP! No donations or any other neccesary things. You, Characters and a big Map ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ -[ Tags, please ignore this! ]- Tags: sonic rp, sonic ultimate mania, sum, sonic ultimate mania, roleplay, sonic, rp, sonic team, sonic mania, sum rp, sum resurrection rp, sonic mania rp, sonic ultimate mania roleplay, sonic ultimate mania rp, sonic game, sonic rp game, sega, sonic the hedgehog, hedgehog, sonic the hedgehog roleplay, sonic the hedgehog rp

Last updated by the developer 25 Jun 2026, 17:18 UTC.

0
playing (measured 15 Aug 2026, 06:23 UTC)
1,661
lifetime visits
44%
liked (4 👍 / 5 👎)
6
favourites (3.6 per 1k visits)
22 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 06:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome833 · 0.00% win
Played during Christmas 2025 · other742 · 0.00% win
Retro Overload · secret104 · 0.00% win
Emerald Awakening · secret93 · 0.00% win
Eggman Overthrown · progression91 · 0.00% win
Shatterpoint · collection84 · 0.00% win
What did you do. · other82 · 0.00% win
Leek Discovery · collection77 · 0.00% win
Footsteps of Ten · secret65 · 0.00% win
Dealer's Choice · other33 · 0.00% win
Polar Opposites · other1 · 0.00% win
Follower (STORY MODE) · progression0 · 0.00% win
True Gunter (GOT THE HEADPHONES) · progression0 · 0.00% win
The Emo One · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.